Hello.
Here are some changes that I have made for Cannoning 2.0!
> Implemented WineSpigot (as it's now on Factions)
> Bigger plots (1,000 by 1,000 (roughly))
> Added Magic Sand
> Added pre-generated walls
> Added Sandwands
> Added instant tntfill
> Added a patching based kit, /kit patch1
> Added ObbyRefill, /obbyrefill
youtu.be
> Added /ptime for all users
> Added Tick Counter
youtu.be
> Implemented ChunkLoaders
Here are some changes that I have made for Cannoning 2.0!
> Implemented WineSpigot (as it's now on Factions)
> Bigger plots (1,000 by 1,000 (roughly))
> Added Magic Sand
> Added pre-generated walls
> Added Sandwands
> Added instant tntfill
> Added a patching based kit, /kit patch1
> Added ObbyRefill, /obbyrefill

obbyrefill
> Added /ptime for all users
> Added Tick Counter

tick counter
> Implemented ChunkLoaders
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