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KitPvP Update

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WelshAlex

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#1
Hellooooooooooo!

We've got a big update just released for KitPvP, this time coming from @Taon2 in his first project as part of the Dev team. Here's a list of all the cool stuff you can check out right now!

Kit Changes:

-Frosty ability, Shaco ability, and TeleporterKit ability now have 10 second cooldowns
-When using Sonic kit, you now lose your speed only if you get hit by another player, rather than you hitting someone.
-Sniper now has a sword
-Kitmaster ability cooldown changed from 40 seconds to 60 seconds

New Command! ./refreshkit

-Currently has a 24 hour cooldown. This will be changed!!! This is just so it wasn't set too low when its released, it will be lowered over time as we see fit.
-Costs 2500 coins per use.
-Refreshes the kit in your inventory completely (armor, weapons, soup) upon use.

New Event: Kill the King!

-Slightly more common than Infection (Infection occurs half as often as it did before)
-One random player is selected to be the king. Primary goal is to kill the king.
-The person who kills the king currently does not get a reward, but this will be changed. We need to think of a cool reward to give out. In the meantime, please enjoy the fame cake for being the one to Kill the King!

Other Misc Changes:

-./soup price increased to 100 coins
-./shop displays all kits rather than having a rotation
- KitStacking bug should be fixed
- Armor is available to be seen in the ./viewkit menu
- Added a neat 'ding' noise when you get a kill
- Kits that shoot projectiles (snowballs, arrows, etc) now are counted for assists
- Other boring misc stuff you dont care about



Hope you enjoy the update, if any of you have any suggestions on how to improve the Infection event, certain kits, or these new additions, please make suggestion or bug reports on the forums. Feel free to tag Taon, or any admins in the post!
 
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Yes

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JustMossad
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#2
Seems cool!
 

Joostagram

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#3
Pretty nice innit
 

Dictator_Alideen

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#5
Hellooooooooooo!

We've got a big update just released for KitPvP, this time coming from @Taon2 in his first project as part of the Dev team. Here's a list of all the cool stuff you can check out right now!

Kit Changes:

-Frosty ability, Shaco ability, and TeleporterKit ability now have 10 second cooldowns
-When using Sonic kit, you now lose your speed only if you get hit by another player, rather than you hitting someone.
-Sniper now has a sword
-Kitmaster ability cooldown changed from 40 seconds to 60 seconds

New Command! ./refreshkit

-Currently has a 24 hour cooldown. This will be changed!!! This is just so it wasn't set too low when its released, it will be lowered over time as we see fit.
-Costs 2500 coins per use.
-Refreshes the kit in your inventory completely (armor, weapons, soup) upon use.

New Event: Kill the King!

-Slightly more common than Infection (Infection occurs half as often as it did before)
-One random player is selected to be the king. Primary goal is to kill the king.
-The person who kills the king currently does not get a reward, but this will be changed. We need to think of a cool reward to give out. In the meantime, please enjoy the fame cake for being the one to Kill the King!

Other Misc Changes:

-./soup price increased to 300 coins
-./shop displays all kits rather than having a rotation
- KitStacking bug should be fixed
- Armor is available to be seen in the ./viewkit menu
- Added a neat 'ding' noise when you get a kill
- Kits that shoot projectiles (snowballs, arrows, etc) now are counted for assists
- Other boring misc stuff you dont care about



Hope you enjoy the update, if any of you have any suggestions on how to improve the Infection event, certain kits, or these new additions, please make suggestion or bug reports on the forums. Feel free to tag Taon, or any admins in the post!
2500 to renew a kit w t f

Also make it like 2k coins if you kill the king then people will actually try to kill him
 

PigMatt

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#6
Really excited for the update!
 

BirbPerson

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#7
remove infection
 

TheMutedOne

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#8
yo, 300 coins for soup?! Ill be broke in no time!
 

Gestured

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#9
no.
 

Hydra

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#10
Very excited to test this update out in game!
 

Smoothed

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#11
300 coins per soup meaning if a new players wants to come on, and inevitably gets ganked by all the strafe and dub kits, they literally have no way of getting more soup which means its an automatic 0.5kd as you join the server before you can get kits! GG!
 

Dictator_Alideen

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#12
y
300 coins per soup meaning if a new players wants to come on, and inevitably gets ganked by all the strafe and dub kits, they literally have no way of getting more soup which means its an automatic 0.5kd as you join the server before you can get kits! GG!
yep thats whats gonna kill kit lol
 

Gestured

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#13
300 coins per soup meaning if a new players wants to come on, and inevitably gets ganked by all the strafe and dub kits, they literally have no way of getting more soup which means its an automatic 0.5kd as you join the server before you can get kits! GG!
y

yep thats whats gonna kill kit lol
agree on both 99.9%
 

ANewHope

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#14
I'm excited to try the new event but the 300 soup price is very pricey for newer players,
 

Sara7645

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#15
yayyyyy!
 

Dictator_Alideen

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#16
make soup 100 coins a refil and the armour 1500 coins @Taon2 then new players can actually have a chance
 

Bcof

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#17
Going to be good trying this out, great job Taon
 

Taon2

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#18
make soup 100 coins a refil and the armour 1500 coins @Taon2 then new players can actually have a chance
Will take note of these suggestions, Ill keep them in mind. We want to let players use this current system for a bit, see if they adapt. If they still dont like it, we can change it if need be.
 

Dictator_Alideen

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#19
Will take note of these suggestions, Ill keep them in mind. We want to let players use this current system for a bit, see if they adapt. If they still dont like it, we can change it if need be.
kk seems good
 

COYU

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#20
"Frosty ability, Shaco ability, and TeleporterKit ability now have 10 second cooldowns " so thats why my shaco didn't work, I hate this update already, now I have to use strafe.
 
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