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KitPvP Update!

Taon2

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Taon2
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#1
Another nice update to KitPvP inbound! Will be released soon after this post.

This update adds a new upgrades shop, as well as several bug fixes. Main features listed below!
Please note that these features could turn out to be unbalanced. If this is the case then please report in the Suggestions or Bug Report thread! Your suggestions are welcome on how to improve this system!

New Upgrades Shop: /eventshop!
This shop contains some neat perks that can be purchased with a new currency, Event Tokens. These are gained from participating in the KillTheKing and TeamFight events.

How do I get Tokens?
-5 Tokens for being the one to kill the king
-5 Tokens for being the king
-5 Tokens for being on the winning team during TeamFight
-1 Token for helping with kill the king
-1 Token for being on losing team during TeamFight

How many Tokens do I have?
-Tokens are displayed on the sidebar, under the normal coins

What can I buy?
-10 Minutes of double coins (75 Tokens)
-1 Minute of keeping your Kill Streak through death (175 Tokens)
-5 Minutes of a random beneficial potion effect, persists through death (50 Tokens)
-5 Minutes of a level 1 upgrade to each protection on one randomly selected piece of armor for 5 minutes, persists through death (50 Tokens)

General Bug Fixes:
-When using Medic kit, while holding the MedKit (the Leather) a ring of effect is now displayed so you know who will be healed by it
-Wolves from Wolfpack kit now die upon your death
-Shaco kit now has the snowball teleport and invisibility on separate cooldown timers
-Hitting people in spawn no longer gives free assists
-./kitname <ign> no longer shows whether staff are online if they are in vanish
-./refreshkit display timer fixed, used to count up rather than down
 
Last edited:

AstroStqr✧

(∩ ͡° ͜ʖ ͡°)⊃━☆゚. * Apart was here (Astro Big QT)
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JustAstro
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#2
Wohooo can’t wait to try these out for myself! Great job Taon!
 

Argonyte

The Fallen Knight
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#3
:eek:
 

TrySimple

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#4
Hype, we kit players have long awaited this!
 

MrSwalbert

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#5
Sounds amazing, especially for players who have unlocked all kits!
 

Xechro

25/7/19 was a good day ❤️ | Xechro#6277
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#6

5BeanBurritos

not a taco
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#7
The new event coins sounds awesome! Can't wait to log on & see it working in game :) Also looks as if you have done a great job Taon
 

MrMythic

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#8
Very nice! The devs put in a lot of effort. What program/language do you use to make them?
:)
 

Taon2

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#9
Very nice! The devs put in a lot of effort. What program/language do you use to make them?
:)
All in java, it's what all of our plugins are coded in.
 

EddieStobart

not as toxic as foodie
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#10
Ayyyyyyyyyy. This was needed. Rip /kitname (staff in /v member) lol.
 

Sara7645

Always Classy and a little bit sassy 🤪🍭
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#15
Nice one Taon! Good update me gusta mucho
 

Sazo

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#16
Wow you're actually a good developer mind telling me how you learnt?
 

Taon2

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#17
Wow you're actually a good developer mind telling me how you learnt?
I learned java through school, but developing for Minecraft specifically it took a lot of internet tutorials, and a lot of tidbits from the other developers, like Ricky and Dwayne. I'm still learning and picking up things, but for sure a lot of it was self-taught and learned on my own. Patience is key! I spend up to 8 hours a day sometimes looking at the code, it takes a lot of patience to stick with it.
 

litprism

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#18
Token amount is too high lmao
 

Taon2

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#19
Token amount is too high lmao
As I said, might be unbalanced. Wait a few days, and let's see how it plays out. Its mainly meant for end-game, once you have all the kits. It'll take time to collect the tokens
 

PigMatt

No longer banned 🥓👌
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#20
Great work just like the last big kitpvp update from you! Love your work as a jr.dev and hope it continues!
 
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